A new Danish production of We Will Rock You has opened in the Tivoli Concert Hall in Copenhagen ahead of a nationwide tour, with DiGiCo dealer Lydfabrikken supplying a DiGiCo SD7 T console for FOH, and Quantum 338 desk and Klang immersive IEM system for monitors.
Since opening in London in 2002, numerous We Will Rock You productions have been staged in every corner of the globe. For Denmark, sound designer and Head of Sound, Magnus Hansen, have using the DiGiCo SD7 T to the full to meet the complex requirements of the high-octane show.
The show is renowned for its fast pace, with more than 20 Queen hits featured throughout. There are 20 people in the cast and five in the band, 20 IEM channels, 60 mic channels, wireless Midi, wireless cameras, plus sound effects, mixing and timing of cues for the engineers to accommodate. The band occupy two boxes that move around the stage, with musicians performing wirelessly.
There are three show staff, Lukas Ockelmann, Oliver Svensson and Tobias Vohnsen, accompanied for the rehearsal period by Frank Grønbæk on a SD7T desk in the redundant mix room, Alistair Kerslake on monitors and supported by sound designer, Magnus Hansen.
By adding extended automation to the basic audio-structure at FOH, the team have been able to refine the mix, ensuring that Ockelmann is free to fully connect with the cast and band on stage.
‘We had just 11 days on location with full technical and creative support to assemble the show, including previews,’ Hansen explains. ‘We wanted to find a way to really use that time effectively, not just to prepare everything technically, but to maximise our creative time with the rest of the design team. We were looking at the Snapshot and Macro functionality of the consoles and realised that if we had a whole redundant system in another room, we could record sections of the show and work on the mix separately, but simultaneously. While Lukas was mixing and cueing rehearsals live, Frank mixing the songs in a separate room. I was able to keep a full overview and make final adjustments to streamline the design. Once rehearsals were over for each day, we merged the show files and then built on this hard work each day.’
Having worked with the show’s producers, Lion Productions, for almost a decade, Hansen has developed a strong relationship with the rest of the team and was able to explain the benefit and efficacy of this new system.
‘It is important to understand that we are aiming for a high level of detail in the mix,’ he continues. ‘With this method, we can use the Snapshots to pre-programme tiny changes in reverbs, effects or dynamics, which means Lukas can focus on riding the faders like an instrument, shaping the natural dynamics in real time. Using the DiGiCo this way, we simplified the technical set-up through pre-programming, removing barriers and allowing Lukas to focus fully on creative mixing and musical fader control. On average, we have about 20 Snapshots per song, but fingers still work a lot on the faders. But now movements are comfortable, in both the loudest and quietest parts.’
The Snapshots are triggered automatically via time code, so Ockelmann can trust that they are happening exactly when needed, while maintaining control of the overall mix. In order to alert engineers to a long sequence of automation, the team are also using colour-coded changes.
When a sequence is in progress, the Snapshot background will show in red, and then return to normal colouring once the sequence has completed. The team are also taking advantage of the text formatting, changing the typeface to bold or italic, depending on the type of cue.
‘With so many cues, we needed a quick view and thanks to the flexibility of the desk programming, we have a variety of ways to do this. For example, we can use blue-italic for Midi cues, thin type lower-case for dialogue, and bold Caps Lock text for songs,’ Ockelmann says. ‘The T software is great for this level of detail. We have the scope to do whatever we need to make everything clear from a single glance.’
The reactions from the rest of the creative team have been overwhelmingly positive, with everyone valuing working with the redundant set-up, 'Everyone can hear that we can work twice as fast, without the need of spending the nights working or taking stage-time for the mixing process. It is a process that could only have been done with a DiGiCo desk.’
‘It has brought a sense of calm to the production. They don’t have to worry about giving up precious stage time so we can create a high-quality music mix. For me, in my role as designer, it has freed me up to focus on the bigger perspective of the creative choices,’ Hansen concludes. ‘Exploiting the flexibility of our DiGiCo console means that we can achieve a level of detail that has not been possible before. I don’t think we would be able to do this with any other console. The production can prioritise the music mix, even when time is short, and I can still maintain creative control over all aspects of the audio design. It’s been brilliant.’
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