German three-piece AnnenMayKantereit (AMK) have come a long way since their days as buskers on the streets of Cologne in the early 2010s. Now, in support of their fourth studio album, 12, the band have begun a tour of large venues in their homeland, their first live dates since the start of the pandemic.

Allen & Heath’s dLiveJoining them on the road, engineer Martin ‘Malle’ Bessler worked with AMK on their previous two tours and called on Allen & Heath’s dLive mixing platform to handle monitor duties. His choice of dLive MixRack is the DM48, featuring 48 analogue inputs and a trio of 128-channel digital I/O slots, which is augmented by a pair of DX168 audio expanders to add a further 32 analogue inputs to the system, all connected redundantly.

Bessler handles the IEM and wedge mixes of the band and guest musicians on the dLive C2500, a compact 20-fader control surface featuring a 12-inch touchscreen. For additional hands-on control, he uses the IP8, a remote controller with eight motorised faders easily configured via dLive’s drag-and-drop interface, to grant quick access to DCA and MCA masters, effects returns and communication channels.

‘In addition to the inputs on stage, a lot of channels of communication also come together, all of which I manage in the console,’ he explains. ‘I have also created an average FOH mix on the console. In total, I have just over 100 input channels and over 20 mixes. For the dLive, however, this is no problem at all.’

Despite being a fan of dLive’s internal processing, Bessler uses a Waves V3 expansion card for one specific processing task. ‘The dLive’s internal plug-ins are already great, so externally I mainly use Waves S1 Stereo Imager to give my in-ear mixes a bit more spatial width’ he says. ‘Everything else happens within the dLive system.’ The DM48 Mixrack also has a Dante expansion card fitted for multitrack recording and distribution to broadcast systems.

Bessler appreciates the flexibility the dLive system gives him: ‘It’s great, you never actually have to say “no” when someone makes a request. In addition, the monitor world on Stage Left is very close to the audience, due to the way the stage is built. There wasn’t much space, to begin with. Offhand, I can think of very few consoles that are as powerful, flexible and at the same time as compact as the dLive systems.’

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