Amadeus Acoustics has launched Amadeus Immersive Sound Next Generation, claiming ‘a new benchmark in immersive audio for venues of any scale and complexity’.
Developed in response to increasingly complex venue architectures and rising creative expectations, the heart of the innovation is the Immersive Performance module, ART::IP, moving immersive sound beyond single-zone concepts into a scalable, multi-zone, three-dimensional spatial platform.
While previous immersive solutions delivered compelling spatialisation in standard room layouts, ART::IP is engineered for real-world complexity – multiple audience zones, varied loudspeaker functions, optimised algorithms for acoustically challenging areas such as under balconies, and hybrid stage–surround systems. Shaped by real-world user feedback from leading immersive installations, it introduces a fundamentally new immersive engine that differentiates between performer-focused stage systems and fully spatial loudspeaker systems – even within the same loudspeaker.
For example, ART::IP allows the main PA and immersive surround systems to operate within a single coherent design while retaining distinct processing roles – the PA functions as a performer-focused stage system optimised for clarity, power, and localisation, while spatial loudspeakers provide envelopment and motion without relying on a central audience sweet spot. The operator controls this behaviour at the source level via a simple switch, enabling either powerful stage-anchored reproduction or seamless transitions into the spatial field with precise localisation.
Additionally, ART::IP is designed for independent set-up and operation, enabling consultants and engineers to configure and adapt systems themselves through a highly accessible, usability-driven workflow. Venue models from Ease or other 3D CAD formats can be imported directly, allowing the full 3D layout of the room, loudspeakers, and audience zones to be visualised and edited. Loud speakers and spatial behaviours can be placed, moved, or repurposed freely, including multi-function use within the same design, either graphically or via precise coordinates, giving users total independence and creative control without requiring manufacturer-led design input.
ART::IP offers designers, engineers and creators unprecedented freedom – spatial design is no longer constrained by loudspeaker uniformity, architectural compromises, or rigid workflows. Instead, ART::IP provides a unified 3D environment where venues, loudspeakers and sources are visualised, edited and optimised together, visually and acoustically, all controlled through the ART::Director software platform.
ART::Director transforms immersive system management into a fully three-dimensional environment, with intuitive drag-and-drop source placement, precise coordinate input and auto-Z algorithms for vertical positioning. Deep OSC integration and an integrated OSC Translator allow virtually any external control system or tracking solution to interface with ART::IP, ensuring adaptability and transparency throughout the lifetime of an installation.
Behind sits ART::DSP, a high-performance massive multichannel engine designed to handle the world’s most complex acoustic environments with zero compromise. ART::DSP delivers up to 512 I/O with 256 input and output channels, supported by a fully integrated 256×256 delay and gain matrix, extensive EQ, dynamics and advanced signal processing.